AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games on iOS in Dominican Republic Q3 2022
Discover the performance trends of the top 5 fidget toys games on iOS in the Dominican Republic during Q3 2022, including downloads, revenue, and active user statistics.
During the third quarter of 2022, the top 5 fidget toys games on iOS in the Dominican Republic experienced varying trends in downloads, revenue, and active users. Below is a detailed breakdown of their performance, based on data from Sensor Tower.
Fidget Toys 3D by Tran Dinh Hung saw its weekly downloads fluctuate, peaking at 150 downloads in mid-August before declining to 44 by the end of September. Weekly active users followed a similar pattern, reaching a high of 329 in mid-August and then dropping to 233 by the end of the quarter. Revenue for this app was negligible, with only $10 recorded in late June.
Pop It Fidget - AntiStress from KTC GLOBAL maintained relatively stable download numbers early in the quarter, peaking at 137 in late July but dropping significantly to 25 by the end of September. Active users mirrored this trend, starting with 241 in late June and decreasing to 127 by the end of September.
Fidget Toys Trading: 3D Pop It by Freeplay LLC experienced a notable increase in weekly downloads towards the end of the quarter, rising to 176 in mid-September and then slightly decreasing to 140 by the end of the month. Active users also saw a significant rise, peaking at 425 in late September.
Antistress - Relaxing games developed by Moreno Maio showed consistent weekly downloads, with minor fluctuations, and ended the quarter at 47 downloads. Active user numbers were relatively stable throughout the quarter, maintaining around 500-580 users weekly.
Automatoys by Idle Friday, released in mid-August, had a strong start with weekly downloads peaking at 415 at the end of August before gradually declining to 30 by the end of September. Active users followed a similar pattern, starting with 25 in mid-August and peaking at 538 in early September, then decreasing to 338 by the end of the quarter. Revenue for this app was minimal, with $7 in late August and $5 in mid-September.
For more detailed insights and trends, visit Sensor Tower.